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| This article will take you through the various stages I used to create Keith Thompson's Giant character, from initial setup and block-in all the way through to final renders in Unreal3 engine. |
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| This tutorial is going to teach you how to convert a vector image into a 3D stained glass window model using 3D Studio Max. In order to complete this project we will be using splines shapes and the extrude modifier. |
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| This tutorial is prepared to learn how to setup a blue print while modeling Toyota Avensis car, the same procedure can be used while modeling any type of model when a blue print is used as an reference; it is ideally suited for beginners as it has a detailed illustration explaining each step with an image. I hope you will enjoy this tutorial and will learn few new things in Autodesk 3ds Max. Follow the below link for more details. |
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| The author shows you how to proceeded with the creation, modeling, texturing and composition through this wonderful work. |
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| The author described techniques that were used in creating the jungle scene in 3ds Max 9. |
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| This tutorial teaches you how to create a creature character from modeling, texturing to lighting and rendering as well as compositing. |
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| This tutorial will be a brief explanation about making of the quad bike including modeling and texturing. |
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| This video shows you the process of sculpting Wolverine model in ZBrush version 3. This is part 5. |
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| This video shows you the process of sculpting Wolverine model in ZBrush version 3. This is part 4. |
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| This video shows you the process of sculpting Wolverine model in ZBrush version 3. This is part 3. |
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