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| This article will take you through the various stages I used to create Keith Thompson's Giant character, from initial setup and block-in all the way through to final renders in Unreal3 engine. |
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| This tutorial shows you two ways of creating gear models. |
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| This article demonstrates five methods to spread objects in maya from author's own experience/analysis and some talking boards threads. |
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| This tutorial shows you how to use render layers in maya to for composition of the final image. |
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| This tutorial will teach you to use Maya8.5 new Sun and Sky system wuith Mental Ray. |
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| Projection mapping is a feature that allows you to project 2D texture with an object called placement node, so you don't need to worry about UVs on the objects. |
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| This tutorial shows you how to create a rocket using NURBS, animate its movement using path curve and make a simple smoke trail. |
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| Method to break Miss_fast_skin_maya subsurface shader into render layer and compositing them in post. |
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| In this tutorial I will show you how to easily install and get GI Joe to work properly without frustrating and losing your time..Included GI_Joe script. |
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| Step by step tutorial on creating rain effect in Maya..At the end we add Collision Event so we get splash when rain drop hits ground.We also talk about adding opacity, fields and everything else to create as much realism as possible. |
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