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Making of the Giant

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This article will take you through the various stages I used to create Keith Thompson's Giant character, from initial setup and block-in all the way through to final renders in Unreal3 engine.
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Making of Varga-3D Character Model Normal Mapping in Maya-Part 1

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This two parts tutorial shows you how to use Maya's strong normal mapping functionality to generate normal maps for a fantasy character. This is Part 1 of the

tutorial.
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Using Projection Mapping in Maya

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Projection mapping is a feature that allows you to project 2D texture with an object called placement node, so you don't need to worry about UVs on the objects.
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Use Maya Transfer Maps Tools to Create Normal Maps

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This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with "Transfer Maps" tools.
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Using Bump Map to Sculpt Details

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Explained the process of applying Bump Map in Maya (Applicable to any other 3D Applications.) to add rich details to a simple model.
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Using UVW Mapping Texture Technique in 3D Studio Max

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This tutorial will teach you how to use the UVW mapping texture technique in 3DS Max in order to be able to apply complex textures to your created models.
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Photoshop Displacement Mapping

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Photoshop Displacement Mapping. Photoshop tutorial showing you how to displace an image onto another.
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Mapping Cubic

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0Cubic Mapping.pdf?} 8T??? d?H?? ?? ?e?E)d?!$ e? T J*i???)??V?I??KFf??wi1}??????????}?y??s?w?}??9??u?07X ? W... 0Cubic Mapping.pdfPK?c?...
Tags: cubic mapping
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Interactive Mapping

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Interactive Mapping 1 Tips Techniques - Bodypaint 3D Bodypaint 3D:Interactive Mapping 1 Download: / Works with:Bodypai... Mapping has been a bit of a headache for most modelers when it comes to bizarre shapes. Mapping these forms results in ...
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Uv Mapping Easy Way

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UV mapping ? In this t... UV points and merging chunks together just to get a stretched and overlapped result. I will try to simplify the steps o... mapping as much as I can so that beginning users can benefit from this tutorial too. I will demonstrate all the steps o...
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