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| Hand keying steady cam effects can be a drag, and we used to have to set up complex soft-body rigs to simulate it. Here is a way to set up a dynamic camera utilizing Maya's dynamic curves that's fast, easy, and fun. These steps assume that you have a basic knowledge of Autodesk Maya 8 and up and know basic terms (like dynamic simulation) and tasks (like renaming nodes and parenting) so we can keep this article small. |
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| Animating a character flipping or spinning around can be a hurdle in 3d. A character will forward flip over a different center of gravity then if it were to spin around 180 degrees on its right heel. Typically the solution is to set up a hierarchy of groups with pivots at different locations in which the animator can choose to rotate individually as needed. The problem with this solution, besides the redundancy of having so many group nodes to dig through, is that it takes a heavy amount of preplanning to pull it off cleanly. The idea here is to make one control that will easily move around the character's center of gravity in order to rotate the character as a whole around that center. |
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| Light Tutorial Part 4: Artificial and indoor lighting |
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| Tutorial dealing with how light behaves in different everyday situations. |
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| Although for many Sonic style appears simple, in this tutorial you will learn that this is not the case. It is meant for advanced Photoshop users and you should be able to handle the polygonal select tool quite well. |
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| hair in Photoshop hair digital hair Create Digital Hair - Photoshop tutorial by - Web idigitalemotion.com Lets pre... hair. Make your picture and grab a hard edged 19px brush with size and opacity toggled to your stylus. Choose a nice c... |
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| Sonic Battle style CG sonic ... Photoshop users. If you re unfamiliar with Photoshop s interface own an earlier version of Photoshop (This doesn t aut... Photoshop 7.0.) or are new to CGing I d suggest you save this for some other time. First off you gotta draw your pic... |
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| Sonic team s... CGing I d suggest you save this for some other time. As with Mie s Sonic Team CG tutorial and my Sonic Battle tutoria... Sonic Battle tutorial I go for Greyscale at 300DPI. This normally gets rid of unwanted smudges and guidelines. Again ... |
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