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| Simulating real-time soft body on a deforming character in 3dsmax. |
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| In this article I would like to show you what kind of methods I used to create my latest picture "Hotrod". My favorite car. |
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| The skylight may have the most effect on the entire atmosphere color if the openings are big or it may be the color of the objects in the room. |
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| Ambient light is one of the most important parts of creating a realistic rendering becuase it sets the time and mood of picture that you are trying to create. |
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| Quick and easy technique for drawing a building with a big area and open atriums going though each level and draw the railings.(3dsmax tutorial) |
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| This tutorial is not about making your model from scratch, its about taking your creature (dragon, serpent, orc, demon etc.) and giving it personality with those details. |
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| This tutorial is about the illumination of a room, illuminated by sunlight coming through a window ( ideal for living rooms, kitchens and bedrooms ). |
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| In this tutorial I will try to cover everything you need to know about occlusion pass in 3 simplified parts. |
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| In this tutorial I will go through my workflow with simple steps to build a scene from preparation phase of the project to the final render. |
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| A simple way to create standard symmetry for morph targets in 3dsmax. |
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